Advan Shumiski

Exploring esoteric practices in computation, Advan Shumiski is an artist and designer interested in the edges of synthetic and organic entities, most of the time using code to generate things.

His work has been shown in places like the Museum Angewandte Kunst, the MoMA, the Museum of Moving Image, among others.

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Featured Exhibitions

Undeniable Failure
Amsterdam, 2025

Uncertain Index
Basel, 2024

imateriais [prelúdio]
São Paulo, 2024

Night Lights
Denver, 2024

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BrightMoments
Venice, Italy 2024

Refraction
Public Records, NYC, 2024

Retomada
Quase Espaço, São Paulo, 2024

Medseart
Menorca, 2024

Featured Appearances

On NFTs by Taschen
2024

MoMA magazine
2023

Interview at WUF Basel
2024

The Processing Book
2023
Web3 Travel Guides at Forbes
2024

Interview at Subject Matter
2023

hälo at Verse Journal
2023

Refreshing the loop at Outland
2023

undeniable failure

Exhibited at Lentekabinet, Amsterdam, this body of work explores glitching technicques to manipulate data arrays.

International Friends

Hong Kong based fashion agency International Friends, contacted me to design and develop a simple landing page using interactive shaders.

polar

A series of computational studies about the impermanence of artificial agents and computational presence.

Hewlett-Packard Enterprise

Working with the HPE brand team, I've developed a series of generative 3d images, to be used across brand and editorial initiatives.

Reown

Using generative systems, I've worked closed to the CMO, brand and social teams, to develop data based imagery from research conducted by the company.

Thess Company

A company created by physics researchers and finance experts, Thess needed a brand identity focused on briging these two worlds together.

hälo

Exhibited in Hong Kong in 2023, hälo explored code based practices in the context of reproduction. The series was exhibited at Soho House Hong Kong's movie theater.

Work 1

surrender.exe

An exploration of abstract languages and feelings through esoteric symbols, this ongoing project uses code to generate exquisite imagery.

growth

A series exploring living organisms at the GPU, through the use of custom software.

Work 1

coil

A system of particles that mimic the behavior of a living organism, resembling organic forms while playing with the aesthetics of computational systems.

intentional noise

A series of artworks exploring the physical nature of screen light, through 1-bit animated images, generated by custom software.

Work 1

Yb.2-f

Part of the artist's continuous attempt to understand the limits of organic entities in computational systems, thorugh the generation of abstract artifical life forms.

kaiA

This work explores the idea of sensorial experiences through articial environments and the attempt to understand the potential of computational systems to generate new forms of consciousness.